Mixdown & Bouncing

Assuming you have already spent endless hours working on your new song, and you have reached the point where you want to burn it on Audio CD, you need to create a 'Mixdown' of your project.

This process combines the audio data of all tracks, including all dynamic modifications like Volume, Pan and effects into a single Stereo (or Mono) audio file.

A Mixdown can also be useful to free up some resources (audio tracks and CPU performance) for further creative working.

To render a single track or parts of a track with their Fade and Volume settings, use the 'Bounce' feature described below.

How to create a Mixdown



First set the Left and Right locator, to mark the start and end position of the Mixdown.

You can set the locators by holding 'Ctrl' and clicking on the timeline ruler in KRISTAL Waver window. Left-clicking sets the position of the Left locator, right-clicking sets the position of the Right locator.

Next select 'File' - 'Export Mixdown...' from the main menu bar.

A dialog appears where you can type in a name for the audio file and specify the 'Bit Depth' and whether the file should be Mono or Stereo.

By default, a Wave File (*.wav) is created. You can override this by selecting a different file format from the 'Save as type' list.

Please note that some formats may require different settings (e.g. Ogg Vorbis has a 'Quality' slider only).

Click 'Save' to start the Mixdown. A progress indicator appears... this may take a while.

Bouncing

Contrary to a complete Mixdown of your project, 'Bouncing' only affects a single track - or even just parts of a track.



First select all audio parts on a track which should be bounced.

This could be done e.g. by clicking somewhere in the empty space of the track and dragging the appearing 'rubber' rectangle.



Right-click and select 'Bounce Selection' from context menu.



A new audio file is created in the 'Media' sub-directory of the current project, containing the rendered section of the track.

You can 'Undo' the bounce action just like any other edit.

'Edit in External Editor'

KRISTAL Waver provides several tools for non-destructive audio editing on Arrangement level. However, to edit audio files directly, an external Audio Editor is required.

You can configure KRISTAL to switch easily from its Arrangement window to the external application:

Please note that during editing with external applications, all audio parts pointing to the edited audio file(s) will be 'muted' in KRISTAL!